Not every experiment is a success; some fail. But if we learn why they failed, the failures are in a sense successful.
For some reason, I thought maybe I could compose a good 3-D anaglyph using screenshots from the terrific strategy game . I was wrong.
As you can see, the results were... not particularly good.
The main problem is, AOM renders everything isometrically, so moving to the left and right doesn't really give you different views of the world. But it does let you rotate your view. I thought I could simulate left and right views by slightly rotating the map. It didn't work well. After a while, I gave up and branded the effort FAIL.
Here are the full screen shots I used, if you want to see what I had to work with:
aom_heroes_left.png
aom_heroes_right.png
aom_villagers_left.png
aom_villagers_right.png
And this is a bit of a tangential question, but... am I the only one who thinks the Egyptian villager women are pretty hot?