I have an idea for creating 3-D animations and games in Flash. The idea is to render vector symbols into 3-D at runtime, one symbol at a time, rather than calculate the two entire views first and then merge them. I believe that for most purposes, rendering each symbol separately will save processor speed and simplify the workflow, making amazing things possible.

What follows, however, is not amazing. It's just an experiment. There will be lots of these. Gotta crawl before you can walk.


The picture you see here was made from just three symbols: a star, a face, and an egg. These symbols were not drawn in 3-D, just in black and white and gray. I applied the red and blue for 3-D effects using only the tints and blends in the authoring environment. I'll explain more about this in future posts.

So, I think my idea is possible.
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Flash 3-D Experiment 01: Color blending

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